A need
Design is action to change in some way. Decisions cannot be avoided or even delayed without likelihood of unfortunate consequences. A designer has no liberties to concentrate exclusively on issues which seem most attractive, and so the central skill is the ability to rapidly become fascinated by problems previously unheard of. It is to get on and make the best out of a bad job - often a matter of compromise on the basis of inadequate information and yet, no excuse for mistakes or failures on those grounds.
Labels: Design